DEFPASS.BIN
DEFPASS.BIN holds default passability information for tilesets.
Record length is 322 bytes, one int per tile. Each int specifies passability values, as shown below:
Data | Meaning |
---|---|
INT * 160 | Tile Passability |
INT | Magic Number = 4444 |
Bit # | Meaning |
---|---|
0 | Block north |
1 | Block east |
2 | Block south |
3 | Block west |
4 | Vehicle A |
5 | Vehicle B |
6 | Harm tile |
7 | Overhead tile |
There are exactly as many records as the number of tilesets.
ARCHINYM.LMP
. ATTACK.BIN
. BINSIZE.BIN
. BROWSE.TXT
. DEFPAL#.BIN
. DEFPASS.BIN
. distrib.reld
. FIXBITS.BIN
. general.reld
. heroes.reld
. heroform.reld
. LOOKUP1.BIN
. MENUITEM.BIN
. MENUS.BIN
. PALETTES.BIN
. PLOTSCR.LST
. SFXDATA.BIN
. SLICELOOKUP.TXT
. slicetree_#_#.reld
. SONGDATA.BIN
. UICOLORS.BIN
Map Format :
E
. D
. L
. N
. P
. T
. Z
BAM
. DOR
. DOX
. DT0
. DT1
. DT6
. EFS
. FNT
. FOR
. GEN
. HSP
. HSZ
. ITM
. MAP
. MAS
. MN
. MXS
. PAL
. PT0 ... PT8
. RGFX
. SAY
. SHO
. SNG
. STF
. STT
. TAP
. TIL
. TMN
. VEH