source - Revision 13642: /rel/alectormancy
..
IMPORTANT-nightly.txt
LICENSE-binary.txt
LICENSE.txt
README-custom.txt
README-game.txt
README-linux-bin-minimal.txt
README-mac-minimal.txt
README-mac.txt
README-nightly.txt
README-source.txt
SConscript
SConstruct
SDL.dll
SDL_mixer.dll
alleg40.dll
allmodex.bas
allmodex.bi
allmodex.h
array.c
audiere.dll
audiere.dll.a
audwrap/
autotest.py
backends.bas
bam2mid.bas
bam2mid.txt
banks.bi
base64.c
base64.h
battle_layout.slice
battle_udts.bi
bcommon.bas
bcommon.bi
bihead.txt
bitmap.bi
blit.c
bmod.bas
bmod.bi
bmodsubs.bas
bmodsubs.bi
browse.bas
browse.bi
bundle-apps.sh
byhow.sh
cglobals.bi
cicon.rc
codename.txt
common.bas
common.bi
common.h
common_base.bas
common_base.bi
config.bi
const.bi
curses_wrap.c
custom.bas
custom.ico
custom_udts.bi
customsubs.bas
customsubs.bi
cutil.bi
distrib/
distrib-mac.sh
distrib-nightly-mac.sh
distrib-nightly-win-wine.sh
distrib-nightly-win.bat
distrib-nightly.sh
distrib-wine.sh
distrib.bat
distrib.sh
distribmenu.bas
distribmenu.bi
docs/
drawing.bas
dumpohrkey.bas
editedit.bas
editedit.bi
editrunner.bas
editrunner.bi
euphoria/
externs.bi
fb/
filelayer.cpp
filelayer.h
fixqb.bas
flexmenu.bas
flexmenu.bi
fontdata.bi
fonttests/
fpInt.h
game.bas
game.bi
game.ico
game_udts.bi
gamepad.slice
gdbcustom.bat
gdbcustom.sh
gdbgame.bat
gdbgame.sh
gfx.bi
gfx.new.bi
gfx.new.h
gfx.new_x.bi
gfx_alleg.bas
gfx_common/
gfx_console.bas
gfx_directx/
gfx_directx.dll
gfx_directx_old.dll
gfx_directx_really_old.dll
gfx_fb.bas
gfx_msg.bi
gfx_msg.h
gfx_newRenderPlan.bi
gfx_newRenderPlan.cpp
gfx_newRenderPlan.h
gfx_sdl/
gfx_sdl.bas
gfx_sdl.dll
gglobals.bi
gicon.rc
gui.cpp
gui.h
guiBase.cpp
guiBase.h
guiButton.cpp
guiButton.h
guiText.cpp
guiText.h
heroes.reld.editor
hsinterpreter.bas
hsinterpreter.bi
hspeak.exw
hsspiffy.e
import/
items.reld.editor
libxml2.a
linux/
loading.bi
loading.rbas
lumpfile.bas
lumpfile.bi
lumpfilewrapper.bi
mac/
make-bam2mid.bat
make-bam2mid.sh
mapsubs.bas
matrixMath.bi
matrixMath.cpp
matrixMath.h
menus.bas
menus.bi
menustuf.bas
menustuf.bi
miditest.bas
miditest.bi
misc/
misc.bas
misc.bi
moresubs.bas
moresubs.bi
music.bi
music_allegro.bas
music_audiere.bas
music_native.bas
music_native2.bas
music_native_subs.bas
music_native_subs.bi
music_nativea.bas
music_sdl.bas
music_silence.bas
nightly-gfx-music.bat
ohrbuild.py
ohrhelp/
ohrrpgce.iss
ohrrpgce.new
os.bi
os.h
os_unix.c
os_windows.bas
os_windows2.c
plotscr.hsd
rasterizer.cpp
rasterizer.h
rbtest.rbas
rbtest2.rbas
reload.bas
reload.bi
reload2xml.bas
reloadbasic/
reloadedit.bas
reloadedit.bi
reloadext.bas
reloadext.bi
reloadtest.bas
reloadutil.bas
relump.bas
savegame.bi
savegame.rbas
scancode.hsi
scancodes.bi
scancodes.h
scrcommands.bi
scrconst.bi
sdl_lumprwops.bas
sliceedit.bas
sliceedit.bi
slices.bas
slices.bi
slices.h
soundcard.bi
subs.bas
subs2.bas
subs4.bas
support/
surface.h
testgame/
testing.bi
tmp/
udts.bi
uiconst.bi
unicode.c
unlump.bas
update-import.bat
upload-release.bat
upload-release.sh
util.bas
util.bi
vector.bas
vector.bi
vectortest.bas
verprint.bas
vikings/
whatsnew.txt
win32/
xml2reload.bas
yetmore.bas
yetmore.bi
yetmore2.bas
yetmore2.bi