You can use arrow keys or the mouse. Left-Click on pixels to draw (or press SPACE). Right-Click to select the color under the cursor (or press ENTER). Left click on a color in the palette at the bottom to select it. (ALT + arrow keys will pick palette colors too!) See the "Undo" bar along the right? Click there to revert to an earlier state, or press CTRL+Z to go back one step, so to speak. On the left is a panel of tool buttons. Each of them can also be triggered with a keypress. D Draw tool. Use this for single pixels or free-hand lines. B Box tool. Use this to draw filled rectangles. L Line tool. Use this to draw straight lines. F Fill tool. Use this to flood-fill paint an area. Like the paint bucket in Photoshop. R Replace tool. Use this to replace one colour with another. O Circle tool. Use this to draw non- filled circles. The first click defines the center of the circle. A Airbrush tool. Use this to scatter pixels around. While the airbrush is active, you can press + and - to change the scatter area, and CTRL+ and CTRL- to change the "mist", which is the number of pixels scattered with each click. S Scroll tool. While this is the selected tool, you can click and drag on the tile, or press arrow keys, to move it around. Pixels will wrap over the edges. M Mark tool. Marks a rectangular area of the tile to use with the clone tool. C Clone tool. Draw on the tile using a portion of a tile that you have previously chosen with the mark tool. Pixels drawn in color 0 (normally black) will be transparent. While you are using the clone tool, you can hold the ENTER key or the right mouse button and move the center of the cloned area Backspace flips the tile horizontally. CTRL+Backspace flips the tile vertically. [ Rotates the tile 90 degrees counterclockwise. ] Rotates the tile 90 degrees clockwise. CTRL+S saves the tile immediately without exiting, which is useful if you are live-previewing the game.