# The application settings for Android libSDL port AppSettingVersion=17 LibSdlVersion=1.2 AppName="OHRRPGCE Game" AppFullName=com.hamsterrepublic.ohrrpgce.game # Increment the following everything time you change any settings in this file, # otherwise they won't change! (which is super annoying) AppVersionCode=16 AppVersionName="wip" # ScreenOrientation=h InhibitSuspend=n #AppDataDownloadUrl="!Game Data|gamedata.zip" AppDataDownloadUrl=" " VideoDepthBpp=16 NeedDepthBuffer=n NeedStencilBuffer=n NeedGles2=n SwVideoMode=y SdlVideoResize=y # Turning on SdlVideoResizeKeepAspect results in DemoRenderer_nativeResize not placing # the real resolution in SDL_ANDROID_sWindowWidth/Height, which results in # SDL_SetVideoMode(0, 0, ...) not using the real native screen resolution SdlVideoResizeKeepAspect=n CompatibilityHacks=n CompatibilityHacksStaticInit=n CompatibilityHacksTextInputEmulatesHwKeyboard=n CompatibilityHacksPreventAudioChopping=n CompatibilityHacksAppIgnoresAudioBufferSize=n CompatibilityHacksAdditionalPreloadedSharedLibraries="" CompatibilityHacksSlowCompatibleEventQueue=n CompatibilityHacksTouchscreenKeyboardSaveRestoreOpenGLState= AppUsesMouse=y AppNeedsTwoButtonMouse=y ShowMouseCursor=n # Relative mouse mode makes it easier to move the mouse near the edge of the screen, # but means you can't move the mouse pointer without causing a drag (try collider.rpg) ForceRelativeMouseMode=n AppNeedsArrowKeys=y AppNeedsTextInput=n AppUsesJoystick=n AppUsesAccelerometer=n AppUsesGyroscope=n AppUsesMultitouch=n AppRecordsAudio=n NonBlockingSwapBuffers=n # Mappings of hardware keys. The keys are: # (XXX is sent when user touches the screen and app is not using mouse or multitouch) # (SEARCH is also Dpad centre) # XXX SEARCH Vol Up Vol Down MENU BACK CAMERA" RedefinedKeys="SPACE RETURN NO_REMAP NO_REMAP ESCAPE ESCAPE" # The virtual keyboard amount should be 6, and the OHRRPGCE will disable buttons that are not being used at runtime AppTouchscreenKeyboardKeysAmount=6 AppTouchscreenKeyboardKeysAmountAutoFire=0 # These buttons don't matter, they will be overridden by the OHRRPGCE at run-time RedefinedKeysScreenKb="RETURN ESCAPE" RedefinedKeysScreenKbNames="Enter ESC" StartupMenuButtonTimeout=0 HiddenMenuOptions='OptionalDownloadConfig' # FirstStartMenuOptions is a block of Java code. Leave it blank for the default, which is: # 'new Settings.ShowReadme(), (AppUsesMouse \&\& \! ForceRelativeMouseMode ? new Settings.DisplaySizeConfig(true) : new Settings.DummyMenu()), new Settings.OptionalDownloadConfig(true), new Settings.GyroscopeCalibration()' # Use a single space here to supress first-start config screens FirstStartMenuOptions=' ' #MultiABI=n # armeabi only #overridden in extraconfig.cfg AppMinimumRAM=8 ResetSdlConfigForThisVersion=y # If you enable to unzipping of gamedata.zip in AppDataDownloadUrl # then you need to delete the flag file to provoke a re-zip on upgrade #DeleteFilesOnUpgrade="libsdl-DownloadFinished-0.flag" DeleteFilesOnUpgrade="%" CompiledLibraries="sdl_mixer fb" CustomBuildScript=n #AppCflags='-finline-functions --std=c99 -O2 -g' #overridden in extraconfig.cfg #AppCppflags='' #overridden in extraconfig.cfg AppLdflags='-g' AppOverlapsSystemHeaders= # Compile all .c/.cpp files recursively under tmp/ AppSubdirsBuild=tmp/* AppBuildExclude='' AppCmdline='' ReadmeText='Testing' MinimumScreenSize=s AdmobPublisherId=n AdmobTestDeviceId= AdmobBannerSize= # Load settings generated by scons . project/jni/application/src/extraconfig.cfg # Load game-specific settings # (this is empty normally, but does exist for games packaged with misc/makeapk.sh) . project/jni/application/src/gamespecific.cfg