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- Here is an example that sets a hero's HP to 10% of its maximum782 bytes (128 words) - 08:00, 13 March 2017
- The plain text format used by Flikky's text tools is different from the plain text format generated by the Export * [http://sphere.sourceforge.net/flik/files/ohr.html Flikky's OHR Tools]683 bytes (105 words) - 15:12, 28 August 2009
- 173 bytes (28 words) - 13:49, 18 June 2012
- #REDIRECT [[How do I make an NPC or hero look like it's jumping?]]66 bytes (13 words) - 22:08, 9 November 2014
- 304 bytes (54 words) - 12:13, 18 June 2012
- #REDIRECT [[How do I make an NPC or hero look like it's jumping?]]66 bytes (13 words) - 01:43, 10 November 2014
- 962 bytes (154 words) - 02:34, 1 November 2016
- 702 bytes (108 words) - 05:59, 1 May 2023
- 691 bytes (97 words) - 18:30, 29 December 2020
- Well that's rather easy! We need to use the set hero stat command in combination with t ...hero stat. To choose the right one, you need to take into account the hero's position in the active party. This position has to be sure/ predefined, or5 KB (950 words) - 22:37, 29 April 2023
- [[Stephanie's PC Piano]] ([http://hamsterrepublic.com/dl/pcpiano.zip download here]) is a1 KB (188 words) - 12:49, 18 June 2012
- ...they are speaking by moving an npc up a few pixels and back down again. It's really simple, all you have to do is use a line of script like this: ...ve script and change a few things. Let's say I wanted to make NPC #2 (that's an NPC type ID, you can of course use npc references) jump up 3 pixels. I'd3 KB (520 words) - 04:36, 1 May 2023
- 528 bytes (89 words) - 13:20, 18 June 2012
- 609 bytes (97 words) - 13:45, 18 June 2012
- '''Eressoft's Free Script Package''' is a big package of HamsterSpeak plotscripts written362 bytes (41 words) - 01:45, 20 May 2014
- 494 bytes (84 words) - 13:11, 18 June 2012
- A page for random trivia and details about the development of ''Bok's Expedition'' and what led up to it, going all the way back to the original ...gside the contest's 4-map rule) is probably responsible for the final game's setup of having many dungeon levels, but only a small outdoor area on the s11 KB (2,024 words) - 21:56, 17 January 2022
- == BMR's Legacy Portraits, Step-by-Step == ...into how one artist does things in the hope it might help others. So, let's get started.15 KB (2,639 words) - 01:25, 14 September 2014
- * [http://sphere.sourceforge.net/flik/files/ohr.html Flikky's OHR Tools] * [[Flikky's Textbox Tools]]374 bytes (52 words) - 22:50, 13 December 2016
- ==Download: [http://HamsterRepublic.com/dl/pcpiano.zip Stephanie's PC Piano]== '''Stephanie's PC Piano''' lets you create BAM format music by playing your keyboard like802 bytes (116 words) - 10:29, 10 March 2017
Page text matches
- * [http://www.castleparadox.com/gamelist-display.php?game=329 Rinku's Ziggurats for Red Turtle: EXTREMIST] * [http://www.castleparadox.com/gamelist-display.php?game=264 Sephy99's Tactical battle]2 KB (213 words) - 02:32, 4 April 2016
- ...y that's still moving around. Kinda like... the lights are on, but nobody's home. They're stronger than the average living human, so they might actual536 bytes (77 words) - 17:09, 8 December 2010
- ==Download: [http://HamsterRepublic.com/dl/pcpiano.zip Stephanie's PC Piano]== '''Stephanie's PC Piano''' lets you create BAM format music by playing your keyboard like802 bytes (116 words) - 10:29, 10 March 2017
- ...e the chance to fight back. However, since it's just a stack of money, it's also very vulnerable to attacks. |35|35|13|20|2|15|22|7|40|0|0|0}}432 bytes (67 words) - 15:40, 28 February 2010
- [[File:Neo's Better Palette.bmp|Neo's Better Palette]] ...the default palette for new games is [[Media:Neo's Better Palette.bmp|Neo's Better Palette]]2 KB (279 words) - 12:41, 11 August 2020
- ...l name when the text box is displayed. That way if the player changes Zoar's name to Fred, the text box will say "Fred" instead of "Zoar"415 bytes (77 words) - 12:58, 18 June 2012
- * [http://www.pygame.org/wiki/resources Pygame's list of links to resources] * [https://www.slimesalad.com/forum/viewgame.php?p=131191 Foxley's Bfxr SFX Set]: Free set of 180+ sound effects made in Bfxr1 KB (210 words) - 18:31, 27 September 2018
- ...ple really. Go into the enemy editor and make enemies for each of the boss's forms. Now go to the enemy you're using as the first form, go to "Spawning ...is the name of the enemy you are using as the second form. Then, if there's more forms, go to the second one, and set its spawning to the third form, a942 bytes (170 words) - 12:22, 18 June 2012
- * [http://sphere.sourceforge.net/flik/files/ohr.html Flikky's OHR Tools] * [[Flikky's Textbox Tools]]374 bytes (52 words) - 22:50, 13 December 2016
- ...ing a lot of writes to the USB thumbdrive/keychain will prematurely end it's life (USB drives have a set number of times that you can write to them)363 bytes (63 words) - 12:13, 18 June 2012
- *RMZ's Bingo Crapshoot, hosted by RMZ (current status unknown, possibly canceled) *Summer Slap 2022 [June 21 till September 22] (OHR's biggest contest ever continues, no gimmicks, no restrictions, just games.)781 bytes (122 words) - 06:04, 11 February 2022
- ...onweaver.blogspot.com/2011/05/slimes.html?utm_source=BP_recent Spoonweaver's Blog] ...it's kind on the OHR. Taking after the game Lemmings, Slimes challenges it's players to guide 5 small slime monsters to the exit of the level before tim944 bytes (137 words) - 17:19, 30 June 2011
- The plain text format used by Flikky's text tools is different from the plain text format generated by the Export * [http://sphere.sourceforge.net/flik/files/ohr.html Flikky's OHR Tools]683 bytes (105 words) - 15:12, 28 August 2009
- ...a special class of attacks), or something unrelated to battles such as FF8's salaries. ...t is often used as a temporary variable in battle, such as tracking a hero's rage, used as the best stat for special attacks. It will never be actually985 bytes (171 words) - 12:20, 18 June 2012
- ...effect can be faked with plotscripting. You can find an example at Moogle1's Plotscripting Tutorials: http://moogle1.castleparadox.com/zelda.php * [http://moogle1.castleparadox.com/scripts.php Moogle1's Plotscripting Tutorials]535 bytes (77 words) - 04:24, 1 May 2023
- ...blowing. It's hard to tell for sure. As it is still very much alive, it's a bit tougher to knock over than a Rottin' Tree--though it can still be eas651 bytes (100 words) - 07:39, 19 September 2014
- ...f you are in doubt as to whether or not you need to credit the creator, it's best to get in touch with him/her. === Taoki's modified Vikings ===4 KB (502 words) - 06:05, 25 September 2020
- ...roes or npcs invisible. You simply give them a blank sprite (i.e. one that's all transparent) using the {{plot|setheropicture|set hero picture}} or {{pl ...member''': As with just about anything dealing with NPCs, changing one NPC's sprite will affect all copies' sprites.648 bytes (91 words) - 05:26, 1 May 2023
- HSPEAK is complaining that it's found something like this: ...t mouldy? If there's an orange, or if it's mouldy, but not both? (ok, that's just stupid. But, you get the idea, hopefully)3 KB (434 words) - 12:53, 18 June 2012
- Camdog's OHR Bookclub, Spoonweaver's Weekly Game Talk, and Meatballsub's Let's Talk OHR were series of in-depth community discussions of certain games. A ...m/forum/viewtopic.php?t=5991 Weekly Game Talk: Stone Wings] (Jan 6, 2014)</s> (no discussion)2 KB (248 words) - 07:53, 14 February 2017