Screenshots
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The Editor - CUSTOM.EXE[edit]
You will find numerous other screenshots of custom scattered through the HOWTO.
Playing Games - GAME.EXE[edit]
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A Forest (Vikings of Midgard)
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World Map (Wandering Hamster)
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World Map (Destiny Calls)
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Forest (Stop)
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Fearsome Monsters (Monterey Penguin)
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A Greedy King (Blasphemous Saga Fantasy)
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An even more fearsome monster (Axe Cop)
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Definitely not Triple Triad (Motrya)
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Scripted bestiary with enemy descriptions (False Skies)
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Town (Genesis Oldschool)
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Battle (Final Fantasy Gaiden)
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Battle (Motherland)
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Text box with backdrop (Dor-Ithil)
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Custom (scripted) status screen (Eternity)
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Advanced plotscripting (Kingdom Wars I: Rise of the Prince)
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Title Screen (Final Fantasy H)
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Title Screen (Sword of Jade)
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Focused Wave Attack (Nintendo Quest)
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Spread Attack (Densetsu no Okami)
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Dinosaurs Fighting (Walthros)
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Walrus Chef Title Screen (Super Walrus Chef: War of the Food)
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Desert Wastelands (Surlaw Armageddon)
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Fightin' Criminals (Village People: The Videogame)
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Unique Battle System (Escape from Darkavern)
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A black, white and gray starting town. (Grayscale)
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This engine can do more than just RPGs. (Timpoline)
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Plotscripting used to create a more interactive world. (Tightfloss Maiden)
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Plotscripting used to create a side-scroller. (Tim-Tim the Mighty Gnome)
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Plotscripting used to create a shooter. (OHRadius)
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Plotscripting used to create a minesweeper/strategy game (Katja's Abyss)
See Also[edit]
- Gallery of Uploaded Images (includes many screenshots)
- What is the difference between the various enemy death animations?