Category:Advanced Plotscripting
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Articles and questions that cover really complex plotscript programming
Pages in category "Advanced Plotscripting"
The following 49 pages are in this category, out of 49 total.
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- How can I draw a circle of light around the hero?
- How can I make a combination lock using multiple digits?
- How can I make a world map where the player just presses a key and the hero walks to another place on the map?
- How can I make more than two choices in a text box?
- How can I trick the Npc limit?
- How do I check if a menu is opened or closed?
- How do I check if a slice collection is opened or closed?
- How do I customize the keyboard?
- How do I implement mouse input in my game?
- How do I implement pause outside battles/ in my battle system?
- How do I limit the number of items I can carry?
- How do I make a "fake inn"?
- How do I make a chest in which I can store items and get them back later?
- How do I make a safe-deposit box locked with a password?
- How do I make a save point using a slice collection and a menu?
- How do I make an INN using a slice collection and a menu?
- How do I make an NPC have a "line of sight" or an area in which it can detect a hero and how do I make it act upon it?
- How do I make dialogues with letter that has accents or in a foreign language?
- How do I make one, two, or three NPCs follow the hero?
- How do I make title options like Start Game, Continue Game, etc.?
- How do I save up both text boxes and strings?
- How do I store several tags in a variable?
- How do I write battlescripting?
- How does plotscripting work?
- HUD Scripting Tutorial
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- I would like to make my own battle system. How can I start?
- I would like to start to write some advanced plotscripts with complex commands in it. Where can I find help and support?
- I would like to use a pre made battle system I've download at Castle paradox. How do I implement it in my game?
- Is it possible to make a textbox advance faster?