How do I make a healing item?

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  • Make an attack. Set the attack to Target: Ally and Damage: Pure and Base Stat: 100 and Target Stat: HP
    • Target: Ally makes the attack usable on your heroes instead of the enemies
    • Damage: Pure prevents defence and magic defence from being included in the calculations
    • Base Stat: 100 makes the attack do 100 damage, independent of the abilities of the hero who is using the item. You can raise and lower the damage by changing the Extra Damage, which is a percent of the normal damage
    • Target Stat: HP makes the attack affect HP
  • Edit the attack's bitsets, and turn on Cure instead of harm and Usable outside battle
  • If you wish the item to heal a precise amount use Do not randomize bitset on
  • Make an item, and assign the cure attack to it as its When used as item and When used out of battle attributes
  • You should also probably make the item Consumed by use

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