Talk:Why can't I launch a script when already inside a script?

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Mike: This reminds me. The engine can support up to 256 scripts at one (or is it 255?), right? Almost like threads.

Anyway, there should be a means to spawn a new script "thread". This would be useful for, say, a map-autorun script which launches a number of infinite loops. Currently, it's only possible to have one such loop per script trigger.