How can I make a quiz-like game?

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Overview[edit]

This article will teach you how to make a game where the player must answer various questions by the use of choice-enabled Text Boxes and/or Menus.

Basics[edit]

To make a game with this purpose, you will requiere a lot of tags. (For more information, read about tags [|here]) The player will answer a Yes/No question or choose an option from a Menu. Depending on what the player answers, a tag will remain ON or OFF. You can then use these tags in Plotscripting, other text boxes, anything. With these tags you can, for example, decide which will be the next question for the player, decide wether the player answered correctly or wrongly, and even make dialogues change in various ways (Thanks to Plotscripting, the possibilities are endless. Try using your creativity!)

Using Text Boxes[edit]

If you are going to use Text Boxes, you are probably going to make Yes/No questions. First, enable choice for the Text Box you are going to use. After, choose which tag will be turned On/Off if the first choice is selected by the player. (If your game will consist of only Yes/No questions, you might want to use only a Yes and a No tag to save space.) You can already figure out what you can do with these tags, using Text Box Conditionals or the Plotscripting command "check tag(tag)".

Using Menus[edit]

If you are going to use Menus, you are probably going to make questions with multiple answers, possibly long ones. This works the same way as the Text Box way does, just that instead using of choice settings, you must make a menu item for each answer, and decide what will happen when that item is selected by the player. (You can use the "Set tag <number> ON/OFF" setting the same way as in Text Boxes)

--Dorumagesu 08:51, 5 November 2007 (PST)I think you should be experienced on tags, and I think having backdrop screens would be nice too.