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The following pages are not linked from or transcluded into other pages in OHRRPGCE-Wiki.

Showing below up to 50 results in range #151 to #200.

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  1. Is it possible to change the background (animation) when prompted by an Attack?
  2. Is it possible to make a textbox advance faster?
  3. Is it possible to make an enemy know whether it is poisoned or stunned so it can heal itself?
  4. Is it possible to make little Character Portraits appear next to text boxes?
  5. Is it possible to put two NPCs on the same X,Y position with Plotscripting?
  6. Is it possible to use Variables in place of (i.e., use them in the same fashion as) tags?
  7. Is my work protected by copyright? Can I limit who uses the game?
  8. Is the Windows version compatible with games made using the DOS version?
  9. Is there a way to enable NPCs to walk through each other?
  10. Is there a way to resize CUSTOM.exe?
  11. Latest version
  12. Leiame
  13. Licenca
  14. Licenca-binario
  15. List of commercial OHRRPGCE games
  16. Lump Descriptions
  17. Map00 tilemap is missing
  18. MidpaBam
  19. Mouse
  20. MulticoloredWizard
  21. Musica
  22. My mouse cursor is missing in the graphics editor!
  23. OHRVER.TXT
  24. Old awful formula
  25. Plan for HS4
  26. Plip (VoM)
  27. Plot:Define script
  28. Plot:Resume map music
  29. Previous versions
  30. Quick-Start
  31. Sanity test
  32. Script:Circular or spiral motion
  33. Set level mp
  34. Special Plotscripts
  35. The way things work
  36. Tohrrent
  37. Types of Palettes
  38. Unnamed future release
  39. Unzipping program
  40. Web port
  41. What are the common rules and customs of the OHR RPG community?
  42. What are the correct sizes for each type of graphics in centimeters?
  43. What are the differences between the "walk hero " command and "walk to X/Y" command?
  44. What are the more requested features for the next versions?
  45. What are the things the OHRRPGCE CANNOT do and will never be able to do?
  46. What are the things the OHRRPGCE can do very well?
  47. What do each of the bitsets in the general game data do?
  48. What do each of the preference bitsets do?
  49. What is "Free Basic" and is there a link with "Quick Basic"?
  50. What is a mirror?

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