How do I display map names?

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In this article we're going to review the different methods how to display places names so that the player always know where he/she is?

Using a map bitset: display map name[edit]

Map editor general map data display name 9 ticks.png

To active it , just go under custom.exe. Edit the map and edit the general map data.

Go down with the arrow and make sure you see

    display map name : 9 ticks

You can choose the number of ticks but I think that around 9 ticks is what is more likely to fits this name.

One second is roughly 18 ticks, so if you make the map name display for 9 ticks, that is about half a second. For longer names you might want higher numbers.

Each time you arrive on the map, the name will be displayed. It useful when it's a town map because it is not launched many times but it can became troublesome with indoors map. Why that? Because indoors maps are launched many many times.

Let's take an example you enter a inn on townXXX. You have activated the bitset display map name under custom.exe. Here is what will happen will testing!

You enter the inn .The name townXXX indoor appears (you have named it this way because all the graphics of inside the building are stored on this map. You may be more interested by displaying "Townxxx inn" but that may be not what seems the most strange to the player. Let's supposed that rooms are in the first stage (as often in inns buildings) well the "Townxxx inn" will also appear on screen as you arrive on the first floor because you've just used a door and the map have been launched

To prevent this you may use one of the other ways described above!

See Also[edit]