How to make a Class System

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Some RPGs use a class system, in which the heroes each have a specific job (or "class") that defines their abilities, and the player is able to decide which classes they want to use instead of being limited to the abilities of specific characters. In practice, this can work in a few different ways:

  • If you're looking for a system where the player "makes their own heroes" by selecting generic heroes of different classes giving them names (like in Final Fantasy I or Etrian Odyssey), just make heroes who have generic names like "Fighter" or "Protector" and let the player rename them. See Choosing Between Multiple Heroes for how to let the player choose which one to start with.
  • If you're looking for a system where the heroes can change their classes to get different abilities, that's more complicated, but what you're probably looking for is Can I "evolve" a hero into another?

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