Scripts:Realign hero or NPC
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If you stop a hero or npc in the middle of movement they might become misaligned, that is, stuck between two tiles. This will cause problems with movement and collision. Use these scripts to move a hero or NPC to the nearest tile.
# Snap hero which has become misaligned with the tile grid back to the grid script, realign hero, who, begin variable(x, y, offx, offy) x := hero pixel X(who) y := hero pixel Y(who) offx := x ,mod, 20 offy := y ,mod, 20 if (offx <= 10) then ( x := x / 20 ) else ( x := x / 20 + 1 ) if (offy <= 10) then ( y := y / 20 ) else ( y := y / 20 + 1 ) set hero position(who, x, y) end
# Snap npc which has become misaligned with the tile grid back to the grid script, realign npc, npc, begin variable(x, y, offx, offy) x := npc pixel X(npc) y := npc pixel Y(npc) offx := x ,mod, 20 offy := y ,mod, 20 if (offx <= 10) then ( x := x / 20 ) else ( x := x / 20 + 1 ) if (offy <= 10) then ( y := y / 20 ) else ( y := y / 20 + 1 ) set npc position(npc, x, y) end