Uploads by Kizul Emeraldfire
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
20:42, 21 May 2007 | Rain2.ogg (file) | 202 KB | Loopable ambient sound effect for rain (OUTdoors version) | 1 | |
20:40, 21 May 2007 | Rain.ogg (file) | 239 KB | A loopable ambient sound effect for rain (Indoors version) | 2 | |
16:13, 31 March 2007 | TextboxBloop8-Bit.ogg (file) | 6 KB | Sound effect for text appearing in a textbox. | 1 | |
19:21, 16 November 2006 | OHR 8×16.png (file) | 3 KB | Whenever it gets implemented — here's the 8×16 O.H.R. font. I was bored and was still thinking about the O.H.R. having an 8×16 font, and I thought I'd help out by drawing this up. None of these letters are ripped from any games — if the pixels are a | 1 | |
15:34, 7 November 2006 | ChargedLightningAttack8-Bit.ogg (file) | 30 KB | A sound effect for an attack/spell that charges and releases a wave of electricity on the enemy. | 1 | |
15:34, 7 November 2006 | ChargedSonicBoomAttack8-Bit.ogg (file) | 26 KB | A sound effect for an attack/spell that charges and releases a sonic boom. | 1 | |
15:31, 7 November 2006 | Slash8-Bit.ogg (file) | 8 KB | A slashing sound effect for swords and other sharp objects. (Boosted the volume — is better now.) | 2 | |
15:31, 7 November 2006 | Crush8-Bit.ogg (file) | 9 KB | A crushing sound effect. Made primarily for hammers and very large, wooden mallets. (Boosted the volume — is better now.) | 2 | |
10:16, 3 November 2006 | Menu8-Bit.ogg (file) | 11 KB | A sound effect for launching the Main Menu. | 1 | |
10:14, 3 November 2006 | Select8-Bit.ogg (file) | 7 KB | 8-bit NES-style sound effect: Sound effect for a moving the menu cursor. (cut out a huge hunk of white space at the beginning of the file) | 2 | |
08:30, 3 November 2006 | MediumExplosion8-Bit.ogg (file) | 17 KB | 8-bit NES-style sound effect: A larger explosion (for things like dynamite and destructive spells) | 2 | |
08:29, 3 November 2006 | SmallExplosion8-Bit.ogg (file) | 8 KB | 8-bit NES-style sound effect: A small explosion (for a gunshot or a popping balloon) | 2 | |
16:14, 31 October 2006 | Cancel8-Bit.ogg (file) | 8 KB | 8-bit NES-style sound effect: Just the opposite of the Confirm sound effect. This one's for going back to the previous menu (from Spells or Order to the Main Menu), saying “I’m not sleepy yet.” to the innkeeper, etc.… | 1 | |
16:08, 31 October 2006 | Confirm8-Bit.ogg (file) | 6 KB | 8-bit NES-style sound effect: Confirmation sound effect (for going into a submenu (like from the Main Menu to Items or Status), saying “Sure, I’ll sleep here tonight!” to an innkeeper, etc.…) | 1 | |
16:02, 31 October 2006 | Collision8-Bit.ogg (file) | 6 KB | 8-bit NES-style sound effect: Bumping into a wall/NPC. | 1 | |
16:02, 31 October 2006 | Heal8-Bit.ogg (file) | 20 KB | 8-bit NES-style sound effect: A sound effect for a healing attack/item/spell. | 1 | |
16:01, 31 October 2006 | DownStairs8-Bit.ogg (file) | 22 KB | 8-bit NES-style sound effect: walking down a staircase. | 1 | |
15:54, 31 October 2006 | UpStairs8-Bit.ogg (file) | 26 KB | 8-bit NES-style sound effect: walking up a staircase (renamed version, since I don't know how to delete files) | 1 | |
15:39, 31 October 2006 | UpStairs.ogg (file) | 26 KB | 8-bit NES-style sound effect: walking up a staircase. | 1 |