User contributions for Bis Senchi
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28 October 2023
- 00:5100:51, 28 October 2023 diff hist +65 How do I make a save point? →See also
- 00:5000:50, 28 October 2023 diff hist +47 N Category:Menus Created page with "Topics related to Menus belong in this category"
- 00:4900:49, 28 October 2023 diff hist +1,175 N How do I make a INN using a menu edited under Custom? Created page with " As you have learned in the article How do I make an INN? the most common way to make an INN is to link a shop with an INN funtion, attach the whole thing to a text box and th..."
- 00:4800:48, 28 October 2023 diff hist +60 F.A.Q. →General Questions
25 October 2023
- 04:4104:41, 25 October 2023 diff hist +44 How do I implement pause outside battles/ in my battle system? No edit summary current
- 04:3604:36, 25 October 2023 diff hist −2 How do I implement pause outside battles/ in my battle system? No edit summary
- 04:3504:35, 25 October 2023 diff hist +175 How do I implement pause outside battles/ in my battle system? No edit summary
- 04:2304:23, 25 October 2023 diff hist +903 How do I implement pause outside battles/ in my battle system? No edit summary
- 04:0804:08, 25 October 2023 diff hist +133 How do I implement pause outside battles/ in my battle system? No edit summary
- 01:0001:00, 25 October 2023 diff hist +246 How do I use string to update dialogues? No edit summary current
- 00:5700:57, 25 October 2023 diff hist +164 How do I use string to update dialogues? →Conclusion
- 00:5100:51, 25 October 2023 diff hist +38 How do I use string to update dialogues? →Typing the text between parenthesis directly
- 00:4800:48, 25 October 2023 diff hist +3 How do I use string to update dialogues? →Typing the text between parenthesis directly
- 00:4500:45, 25 October 2023 diff hist +6 How do I make a "Save Point using strings & slices"? No edit summary current
- 00:4400:44, 25 October 2023 diff hist +160 How do I make a "Save Point using strings & slices"? No edit summary
24 October 2023
- 00:0200:02, 24 October 2023 diff hist +4 How do I check if a slice collection is opened or closed? No edit summary
- 00:0100:01, 24 October 2023 diff hist +36 How do I check if a slice collection is opened or closed? No edit summary
23 October 2023
- 23:1923:19, 23 October 2023 diff hist +29 How do I use string to update dialogues? →The plotscript command : textbox line
- 23:1823:18, 23 October 2023 diff hist +28 How do I use string to update dialogues? No edit summary
- 23:1723:17, 23 October 2023 diff hist +15 How do I use string to update dialogues? No edit summary
- 23:1523:15, 23 October 2023 diff hist −48 How do I use string to update dialogues? →The plotscript command : textbox line
- 23:1323:13, 23 October 2023 diff hist 0 N File:Text Box 29 Screenshot.png No edit summary current
- 00:1200:12, 23 October 2023 diff hist 0 How do I use string to update dialogues? No edit summary
22 October 2023
- 23:5323:53, 22 October 2023 diff hist +56 How do I use string to update dialogues? No edit summary
- 23:4123:41, 22 October 2023 diff hist +6,135 How do I use string to update dialogues? No edit summary
- 05:4905:49, 22 October 2023 diff hist +93 How can I make it so that an inn restores HP, but not MP? No edit summary
- 01:3201:32, 22 October 2023 diff hist −85 F.A.Q. →Game Distribution Questions
- 01:1201:12, 22 October 2023 diff hist +1 How do I use string to update dialogues? No edit summary
- 01:1101:11, 22 October 2023 diff hist +33 How do I use string to update dialogues? No edit summary
- 01:0701:07, 22 October 2023 diff hist +4 How do I make dialogues with letter that has accents or in a foreign language? →With a string and a texbox box current
- 01:0401:04, 22 October 2023 diff hist −41 How do I make dialogues with letter that has accents or in a foreign language? →See also
- 01:0301:03, 22 October 2023 diff hist +58 How do I make dialogues with letter that has accents or in a foreign language? No edit summary
- 00:5900:59, 22 October 2023 diff hist +37 How do I make dialogues with letter that has accents or in a foreign language? No edit summary
- 00:5700:57, 22 October 2023 diff hist +33 How do I make dialogues with letter that has accents or in a foreign language? No edit summary
- 00:5600:56, 22 October 2023 diff hist +255 How do I make dialogues with letter that has accents or in a foreign language? No edit summary
- 00:5400:54, 22 October 2023 diff hist −11,726 How do I use string to update dialogues? No edit summary
- 00:4400:44, 22 October 2023 diff hist +6,155 N How do I make dialogues with letter that has accents or in a foreign language? Created page with "Including special characters in dialogues is rather easy. The firs thing you need to check the state of your font table. Edit a text and press control and space. If you see pl..."
- 00:4300:43, 22 October 2023 diff hist +85 F.A.Q. →Game Distribution Questions
21 October 2023
- 20:4820:48, 21 October 2023 diff hist −64 F.A.Q. →General Questions
- 20:4720:47, 21 October 2023 diff hist +100 How do I check if a slice collection is opened or closed? No edit summary
- 20:4420:44, 21 October 2023 diff hist +342 How do I check if a slice collection is opened or closed? No edit summary
- 20:3520:35, 21 October 2023 diff hist +12 How do I check if a slice collection is opened or closed? No edit summary
- 20:3320:33, 21 October 2023 diff hist +5,176 N How do I check if a slice collection is opened or closed? Created page with " How do I check if a slice collection is opened or closed? --------------------------------------------------------------- Just like menu, slices collections state needs to..."
- 20:3120:31, 21 October 2023 diff hist −52 F.A.Q. →General Questions
- 20:3020:30, 21 October 2023 diff hist +400 How do I check if a menu is opened or closed? No edit summary
- 20:2120:21, 21 October 2023 diff hist +757 How do I check if a menu is opened or closed? No edit summary
- 20:1320:13, 21 October 2023 diff hist +137 How do I check if a menu is opened or closed? No edit summary
- 20:1120:11, 21 October 2023 diff hist +462 N How do I check if a menu is opened or closed? Created page with " To do so, you use the command find menu ID and a global variable. # menu handle == true means that the menu can be found and therefor is opened. # menu handle == false me..."
- 20:0820:08, 21 October 2023 diff hist +116 F.A.Q. No edit summary