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Showing below up to 50 results in range #1 to #50.
- (hist) Ido:Ohrrpgce en Ido [0 bytes]
- (hist) Id:Novi [3 bytes]
- (hist) Can you add different animations in battle for a hero's different attacks [10 bytes]
- (hist) Why are the files not showing up in Windows Explorer? [22 bytes]
- (hist) Broaste (VoM) [27 bytes]
- (hist) Ai news [41 bytes]
- (hist) MulticoloredWizard [47 bytes]
- (hist) Developer mailing list [67 bytes]
- (hist) Mouse [86 bytes]
- (hist) Can you recommend an alternative to HSSED.exe that has the same Help feature that HSSED does? [86 bytes]
- (hist) Mailing list [92 bytes]
- (hist) What do each of the preference bitsets do? [92 bytes]
- (hist) Ruin/walkthrough [93 bytes]
- (hist) Is the Windows version compatible with games made using the DOS version? [104 bytes]
- (hist) What do each of the bitsets in the general game data do? [117 bytes]
- (hist) Quick-Start [121 bytes]
- (hist) Id:News [122 bytes]
- (hist) Id:Ohr ido [122 bytes]
- (hist) Ido:Main [122 bytes]
- (hist) Will the O.H.R.RPG.C.E. ever use alpha transparency? [123 bytes]
- (hist) Id:Main [129 bytes]
- (hist) What stats does an inn restore? [131 bytes]
- (hist) How do I use data from my existing game to make another game? [133 bytes]
- (hist) How do I make the player callibrate the joystick? [151 bytes]
- (hist) Is it possible to change the background (animation) when prompted by an Attack? [151 bytes]
- (hist) Unnamed future release [152 bytes]
- (hist) How many games are hosted by Castle Paradox? [154 bytes]
- (hist) Fraidy-Plip [157 bytes]
- (hist) How can I compile my plotscripts under windows? [162 bytes]
- (hist) How do I prevent a monster from attacking when the heros are choosing their attack? [163 bytes]
- (hist) Wiki/ohrrpgce/wiki/ohrrpgce/wiki/ohrrpgce/index.php [165 bytes]
- (hist) I would like to make my game all in black and white. How can I fill the master palette with various shades of grey? [167 bytes]
- (hist) Part 5 - Constructing your Map [168 bytes]
- (hist) Part 2 - Adding, Removing, Swapping, Heroes [170 bytes]
- (hist) When will the show load menu command be implemented? [171 bytes]
- (hist) Ido:Novi [171 bytes]
- (hist) A hamster is the symbol of Google’s new programming language. What does it mean? [171 bytes]
- (hist) Part 1 - Tags and NPCs [171 bytes]
- (hist) Chapter 10 - Battles [171 bytes]
- (hist) Part 2 - Animating Maptiles [172 bytes]
- (hist) Part 1 - Enemies [172 bytes]
- (hist) Part 1 - Introduction to Slices [172 bytes]
- (hist) How do I add new quotes for Bob in the main page of the website? [173 bytes]
- (hist) Will the O.H.R.RPG.C.E. ever support rotating/scaling like the Super Nintendo's MODE7? [173 bytes]
- (hist) Part 1 - General Items [173 bytes]
- (hist) Part 2 - Making Your Attacks Interesting [174 bytes]
- (hist) Chapter 16 - Plotscripting [174 bytes]
- (hist) How do I prevent the player from calibrating the joystick? [175 bytes]
- (hist) Chapter 8 - Attacks [175 bytes]
- (hist) Part 2 - Variables and Strings [175 bytes]