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Showing below up to 50 results in range #101 to #150.
- Photoshop
- Plan for 256 color sprites
- Plan for Canvas slices
- Plan for Distribution menu
- Plan for a new library of script utility functions
- Plan for achievements
- Plan for allowing other screen resolutions
- Plan for animating enemies
- Plan for attack balancing tool
- Plan for battle formation improvements
- Plan for bigger walkabouts
- Plan for cleanup and control of fades
- Plan for cleanup of stale temporary files
- Plan for customisable frame rates
- Plan for customized experience-to-next-level
- Plan for debug/release script error reporting modes
- Plan for default master palette replacement
- Plan for dynamic types in HamsterSpeak
- Plan for editing script snippets in Custom
- Plan for enemy AI improvements
- Plan for faster game loading and upgrading
- Plan for file format upgrade unification
- Plan for full-inventory handling
- Plan for full UI color customization
- Plan for gfx directx
- Plan for global NPC definitions
- Plan for hero inventories
- Plan for hero sprite overlays
- Plan for improved attack chaining
- Plan for improved mouse support
- Plan for improved spell learning
- Plan for increasing item limit
- Plan for input recording and playback
- Plan for larger hero reserve
- Plan for letting NPCs move between maps
- Plan for merging hero and NPC walkabout layers
- Plan for more flexible elementals
- Plan for more flexible stats
- Plan for new RPG format
- Plan for new graphics rendering
- Plan for new save format
- Plan for non-tile-based walking
- Plan for platform-specific button names
- Plan for plotscripting plugins
- Plan for queueable attacks
- Plan for raising NPC-per-map limits
- Plan for raising sprite frame limits
- Plan for sane script error reporting
- Plan for save states
- Plan for saving NPC locations in savegames