Contributors
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The OHRRPGCE is developed by a team of contributors. Several of them are programmers with svn commit privileges (which means they can directly make changes to the source code); their SVN username is shown. (The following list is not really sorted.)
Anyone can contribute to the engine, to this wiki and other documentation, or to the community. See Contributing.
Name and Nicknames | SVN Commit | Contributions | Active? |
---|---|---|---|
James Paige (Bob the Hamster) | james | Original author and co-maintainer; the guy to blame for most of the messy code | Yes |
Ralph Versteegen (TMC) | teeemcee | Co-maintainer; the guy to blame for most of the over-complex code | Yes |
Mike Caron | pkmnfrk | Implemented sound effects, music backends, slices, map layers, RELOAD, a huge amount of other stuff | Yes |
Simon Bradley (neworiginal, PlayerOne) | simonb | Ported the OHRRPGCE from QuickBasic to FreeBasic; lots of other stuff | Historical |
Jay Tennant | jay | gfx_directx backend, 24-bit graphics code, sprite transforms | Historical |
Yuriy (Ysoft) | yuriy | Numerous script commands (especially strings) and bug fixes; ohrgfx tool | Historical |
David Gowers (NeoTA) | kampu | nohrio, SCons build scripts, master palette, documentation, tools | Historical |
Lenny | New HamsterSpeak script compiler written in Python ('physpeak') | Not Lately | |
Sword | Bugfixing, GUI improvements, MP meters, documentation | Yes | |
Matthias Meike (Wendigo) | Tile editor improvements, "textbox text" and code cleanup | Not Lately | |
Fenrir-Lunaris | Vikings of Midgard official example game | Yes | |
Ichiro | HamsterTools, HamsterWrench and HamsterLib libraries/tools | Not Lately | |
FnrrfYgmSchnish | Default sound effects and walkabouts and the popular 8-bit free graphics pack | Yes | |
Mircea Kitsune/Taoki | A few textbox & formation options | Yes | |
Adam Perry (Mogri, Moogle1) | Battle system features, script commands, scripts (e.g. SS101), Slime Salad admin | Not Lately | |
Spoh | Documentation (HOWTO overhaul) | Yes | |
kylekrack | Scripts (slice arrays, Pixel-walker), icons, Discord admin | Yes | |
Lakan Inocencio (BMR) | Script triggers, free graphics, HOWTO | Not Lately | |
Artimus Bena | Much of the music for Vikings of Midgard official example game. | Yes | |
Joe King | base64 encoder/decoder | N/A | |
Sorlok reaves | OHRRPGCE FMF | Historical | |
John Spann (Inferior Minion) | OHR++, Castle Paradox admin | Historical | |
Cameron Wilkin (Camdog) | Map paint bucket tool | Historical | |
MultiColoredWizard (MCW) | getherospeed | Historical | |
Newbie Newtype | Built-in help contributions | Historical | |
Mike Willis (msw188) | Built-in help contributions | Historical | |
Reaxor Jones | First implementation of smooth scaling | Historical | |
IronHoof | Early sprite tool implementations | Historical | |
Brian Fisher | Original assembly DOS Mode-X library (allmodex) | Historical |
And a huge number of other people who have helped out by providing testing and bug reports. Browse the buglist to find their names.
(Developers! Please go ahead and edit your descriptions here!)