How do I make a HSI file?
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HSI Stands for HamsterSpeak Include. It contains an assortment of names from your game in constant form.
Exporting an HSI[edit]
- Open your RPG file
- Go to the Script Management menu.
- Pick Export names for scripts (.HSI)
- An HSI file will be saved for you in the same folder as your RPG file.
Using an HSI[edit]
Use your HSI file in your script with an include command.
include, mygame.hsi
now you can use constants like hero:name or item:name instead of having to memorise the ID numbers for everything. The HSI contains names for the following things:
- heroes
- songs
- tags
- maps
- stats
- items
- [equipment] slots
- attacks
- shops
If you add new things or rename existing things, your HSI file is not updated automatically. You have to go back to the Script Management menu again and re-export it.
Things to Remember about an HSI[edit]
- If you do not include the HSI file, and you try to use any of the constants in it, your script will not compile.
- You can export your HSI file after or before you have saved the game; it doesn't matter.
- You know that you have forgotten to re-export your HSI file when Hspeak.exe tells you that there is no song (or map, or tag, or hero) with that name.
- To see the data which is in your HSI file, just open it with Notepad or one of the Plotscripting Tools or any other program that can read text files.
- You don't have to give your HSI file to people who play your game.