User contributions for The Mad Cacti
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9 May 2013
- 05:4105:41, 9 May 2013 diff hist +4 Not evil welcome to the wiki, TMC!
8 May 2013
- 07:1207:12, 8 May 2013 diff hist 0 m Free Backdrops The Mad Cacti moved page Free backdrops to Free Backdrops without leaving a redirect: For consistency, and to fix a link
- 07:0407:04, 8 May 2013 diff hist +9 m Free Tilemaps change last table to 3 images per row instead of 4
- 06:0406:04, 8 May 2013 diff hist +1,835 N Scripts:Move NPC with the arrow keys a useful script recently posted on SS
- 05:3105:31, 8 May 2013 diff hist +1,689 Talk:Main Page →Reorganization.: reply
- 05:0305:03, 8 May 2013 diff hist +185 Where can I find games? add rinku's ohrhits and SS mirror
- 04:4504:45, 8 May 2013 diff hist −7 Why does my on-keypress script freeze/produce errors when I hold down a key? remove obsolete script buffer overflow link
- 04:4204:42, 8 May 2013 diff hist +23 Plotscripting another link and a fix
- 04:3904:39, 8 May 2013 diff hist +363 Plotscripting add lots more relevant links
- 04:3704:37, 8 May 2013 diff hist +30 N How do I prevent my scripts from bugging? The Mad Cacti moved page How do I prevent my scripts from bugging? to Scripting advice current
- 04:3704:37, 8 May 2013 diff hist 0 m Scripting advice The Mad Cacti moved page How do I prevent my scripts from bugging? to Scripting advice
- 04:2504:25, 8 May 2013 diff hist −329 What do the run-time script errors mean? link to Script error! Script (scriptid) does not exist instead
- 04:2404:24, 8 May 2013 diff hist +1 m Script error! Script (scriptid) does not exist forgot to update error message current
- 04:2304:23, 8 May 2013 diff hist +122 Script error! Script (scriptid) does not exist mention runscriptbyid too
- 04:2004:20, 8 May 2013 diff hist +60 N Script error! Failed to unlump (scriptid).hsx The Mad Cacti moved page Script error! Failed to unlump (scriptid).hsx to Script error! Script (scriptid) does not exist: The error displayed for this problem has changed current
- 04:2004:20, 8 May 2013 diff hist 0 m Script error! Script (scriptid) does not exist The Mad Cacti moved page Script error! Failed to unlump (scriptid).hsx to Script error! Script (scriptid) does not exist: The error displayed for this problem has changed
- 04:1804:18, 8 May 2013 diff hist −1,020 What do the run-time script errors mean? overhaul. Descriptions of most error messages is irrelevant, and many were out of date
- 00:3600:36, 8 May 2013 diff hist −1,076 How do I import my scripts without launching custom.exe and then going in the script managment menu? rewrite current
- 00:3200:32, 8 May 2013 diff hist +38 Why can't I launch a script when already inside a script? remove obsolete script buffer overflow link
- 00:3000:30, 8 May 2013 diff hist +49 What should I do if my script has bugs? direct to the forums current
- 00:0700:07, 8 May 2013 diff hist −46 m Is there a limit to how big a plotscript can be? remove obsolete script buffer overflow link
- 00:0500:05, 8 May 2013 diff hist +1,487 Scripting advice much improvement. Example script. Remove obsolete links.
7 May 2013
- 23:2823:28, 7 May 2013 diff hist −140 m What is the 3rd Party HSI? →cosine (angle, multiplier): delete obsolete reference to script buffer overflows
- 23:2823:28, 7 May 2013 diff hist +40 Script buffer overflow obsolete current
- 23:2623:26, 7 May 2013 diff hist +57 Is there a limit to how big a plotscript can be? update
- 23:0123:01, 7 May 2013 diff hist −415 What do the run-time script errors mean? Remove 'Script buffer overflow', replace with 'Script exceeds maximum size'
- 22:5622:56, 7 May 2013 diff hist −49 m Why does my on-keypress script freeze/produce errors when I hold down a key? fix links
- 22:5122:51, 7 May 2013 diff hist −1,442 How does plotscripting work? delete the whole "The Buffer" section, as the buffer doesn't exist anymore. current
- 21:2121:21, 7 May 2013 diff hist +12 m What is a variable? link to What is a script argument for?
- 21:2021:20, 7 May 2013 diff hist +95 Plotscripting Tutorial →Giving a Script Arguments: link to What is a script argument for?
- 21:1821:18, 7 May 2013 diff hist +100 What is a script argument for? a few small improvements, fix links, remove 'revise' current
- 21:0721:07, 7 May 2013 diff hist +104 Plotscripting Tools mention mac line endings problem
- 21:0421:04, 7 May 2013 diff hist +408 Plotscripting Tools Add TextWrangler and a note about editors
- 20:4320:43, 7 May 2013 diff hist +258 N Talk:Plotscripting Tools Notepad++ page is unreachable! current
- 20:3820:38, 7 May 2013 diff hist −32 m How can I compile my plotscripts without using hssed.exe? remove 'OHRRPGCE Internals' category current
2 May 2013
- 10:1910:19, 2 May 2013 diff hist −2 m How do stats increase at level up? fix setherostat link
1 May 2013
- 06:3206:32, 1 May 2013 diff hist +83 Talk:Stun, Regen, Poison, and Mute turn based battles current
- 06:3206:32, 1 May 2013 diff hist −2 m Stun, Regen, Poison, and Mute fix link
- 05:5105:51, 1 May 2013 diff hist +661 Stun, Regen, Poison, and Mute start updating article for turn based battles, and improve writing
30 April 2013
- 23:0123:01, 30 April 2013 diff hist +94 Turn-based battles compared to Active-time battles correct desciption of active-time regen/posion rate
- 22:1922:19, 30 April 2013 diff hist −103 m Turn-based battles compared to Active-time battles beelzebufo release
- 22:1622:16, 30 April 2013 diff hist +22 m Turn-based battles compared to Active-time battles add battles category
- 22:1522:15, 30 April 2013 diff hist −30 m MENUS.BIN beelzebufo release
- 22:1222:12, 30 April 2013 diff hist −30 m Permanent Stat-Boosters beelzebufo release
- 22:1122:11, 30 April 2013 diff hist −9 m Heroes.reld beelzebufo release
- 22:1122:11, 30 April 2013 diff hist +35 m FIXBITS.BIN warn fixPercentageAttacks not implemented
- 22:0922:09, 30 April 2013 diff hist −30 m What do each of the stats (HP, MP, etc...) do? beelzebufo release
- 21:5721:57, 30 April 2013 diff hist −90 ITM yes, there are 60 equippability bits
14 April 2013
- 22:1722:17, 14 April 2013 diff hist +1,252 N Scripts:Activate doors with a use key Created page with "If you want to be able to activate all your doors with the use key you can set the following script as the map's '''on-keypress script'''. If you don't want the player to be ..."
12 April 2013
- 04:2504:25, 12 April 2013 diff hist +221 GEN genResolutionX/Y