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Showing below up to 50 results in range #1,001 to #1,050.

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  1. (hist) ‎What do each of the attack motions do? ‎[3,186 bytes]
  2. (hist) ‎Why did you pick such strange names for each version of CUSTOM and GAME.EXE? ‎[3,195 bytes]
  3. (hist) ‎Plan for bigger walkabouts ‎[3,215 bytes]
  4. (hist) ‎How do I update shop items? ‎[3,287 bytes]
  5. (hist) ‎Linux library requirements ‎[3,302 bytes]
  6. (hist) ‎Plan for faster game loading and upgrading ‎[3,326 bytes]
  7. (hist) ‎How can I draw a circle of light around the hero? ‎[3,346 bytes]
  8. (hist) ‎Jormungand ‎[3,412 bytes]
  9. (hist) ‎Part 3 - Hero Sprites ‎[3,420 bytes]
  10. (hist) ‎How do I make the screen scroll? ‎[3,425 bytes]
  11. (hist) ‎How do I make a battle where the heroes attack automatically? ‎[3,436 bytes]
  12. (hist) ‎Plan for sane script error reporting ‎[3,436 bytes]
  13. (hist) ‎Plan for queueable attacks ‎[3,436 bytes]
  14. (hist) ‎Script:Circular or spiral motion ‎[3,447 bytes]
  15. (hist) ‎How do I make a key-locked Door? ‎[3,459 bytes]
  16. (hist) ‎Scancode.hsi ‎[3,476 bytes]
  17. (hist) ‎Plan for improved items ‎[3,485 bytes]
  18. (hist) ‎Scripting advice ‎[3,491 bytes]
  19. (hist) ‎Musica ‎[3,491 bytes]
  20. (hist) ‎Collaboration Game Contests ‎[3,494 bytes]
  21. (hist) ‎N ‎[3,496 bytes]
  22. (hist) ‎Heart of the OHR 2020 ‎[3,519 bytes]
  23. (hist) ‎Plan for cleanup of stale temporary files ‎[3,550 bytes]
  24. (hist) ‎Bughunters League Table/Release Leaderboards ‎[3,574 bytes]
  25. (hist) ‎Plan for customisable frame rates ‎[3,609 bytes]
  26. (hist) ‎How does plotscripting work? ‎[3,620 bytes]
  27. (hist) ‎How do I link plotscripts together? ‎[3,633 bytes]
  28. (hist) ‎How do I prevent the player from popping up the menu? ‎[3,674 bytes]
  29. (hist) ‎How do I securely backup my work? ‎[3,682 bytes]
  30. (hist) ‎About Formal Specs ‎[3,698 bytes]
  31. (hist) ‎Plan for new save format ‎[3,762 bytes]
  32. (hist) ‎How do I make a church? ‎[3,789 bytes]
  33. (hist) ‎DT0 ‎[3,792 bytes]
  34. (hist) ‎What do the run-time script errors mean? ‎[3,834 bytes]
  35. (hist) ‎How do I restart my game after the player had lost? ‎[3,834 bytes]
  36. (hist) ‎Plan for shop improvements ‎[3,866 bytes]
  37. (hist) ‎Free Backdrops ‎[3,878 bytes]
  38. (hist) ‎Linux Notes ‎[3,882 bytes]
  39. (hist) ‎Plan for more flexible stats ‎[3,891 bytes]
  40. (hist) ‎Application for Hamster Republic Citizenship ‎[3,894 bytes]
  41. (hist) ‎Windows 9x Notes ‎[3,903 bytes]
  42. (hist) ‎Coding Standards ‎[3,905 bytes]
  43. (hist) ‎How do I make a teleporter that transports you to an "HQ" thoughout the whole game? ‎[3,925 bytes]
  44. (hist) ‎How do I make "fake" doors? ‎[3,968 bytes]
  45. (hist) ‎ATK ‎[3,973 bytes]
  46. (hist) ‎Plan for implementing battlescripting ‎[3,975 bytes]
  47. (hist) ‎Why did you pick an acronym that is so hard to pronounce? ‎[3,986 bytes]
  48. (hist) ‎Contributors ‎[4,026 bytes]
  49. (hist) ‎Maintaining compatibility ‎[4,033 bytes]
  50. (hist) ‎Timeline ‎[4,043 bytes]

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