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Showing below up to 500 results in range #1 to #500.
- (hist) Ido:Ohrrpgce en Ido [0 bytes]
- (hist) Id:Novi [3 bytes]
- (hist) Can you add different animations in battle for a hero's different attacks [10 bytes]
- (hist) Why are the files not showing up in Windows Explorer? [22 bytes]
- (hist) Broaste (VoM) [27 bytes]
- (hist) Ai news [41 bytes]
- (hist) MulticoloredWizard [47 bytes]
- (hist) Developer mailing list [67 bytes]
- (hist) Mouse [86 bytes]
- (hist) Can you recommend an alternative to HSSED.exe that has the same Help feature that HSSED does? [86 bytes]
- (hist) Mailing list [92 bytes]
- (hist) What do each of the preference bitsets do? [92 bytes]
- (hist) Ruin/walkthrough [93 bytes]
- (hist) Is the Windows version compatible with games made using the DOS version? [104 bytes]
- (hist) What do each of the bitsets in the general game data do? [117 bytes]
- (hist) Quick-Start [121 bytes]
- (hist) Id:News [122 bytes]
- (hist) Id:Ohr ido [122 bytes]
- (hist) Ido:Main [122 bytes]
- (hist) Will the O.H.R.RPG.C.E. ever use alpha transparency? [123 bytes]
- (hist) Id:Main [129 bytes]
- (hist) What stats does an inn restore? [131 bytes]
- (hist) How do I use data from my existing game to make another game? [133 bytes]
- (hist) How do I make the player callibrate the joystick? [151 bytes]
- (hist) Is it possible to change the background (animation) when prompted by an Attack? [151 bytes]
- (hist) Unnamed future release [152 bytes]
- (hist) How many games are hosted by Castle Paradox? [154 bytes]
- (hist) Fraidy-Plip [157 bytes]
- (hist) How can I compile my plotscripts under windows? [162 bytes]
- (hist) How do I prevent a monster from attacking when the heros are choosing their attack? [163 bytes]
- (hist) Wiki/ohrrpgce/wiki/ohrrpgce/wiki/ohrrpgce/index.php [165 bytes]
- (hist) I would like to make my game all in black and white. How can I fill the master palette with various shades of grey? [167 bytes]
- (hist) Part 5 - Constructing your Map [168 bytes]
- (hist) Part 2 - Adding, Removing, Swapping, Heroes [170 bytes]
- (hist) When will the show load menu command be implemented? [171 bytes]
- (hist) Ido:Novi [171 bytes]
- (hist) A hamster is the symbol of Google’s new programming language. What does it mean? [171 bytes]
- (hist) Part 1 - Tags and NPCs [171 bytes]
- (hist) Chapter 10 - Battles [171 bytes]
- (hist) Part 2 - Animating Maptiles [172 bytes]
- (hist) Part 1 - Enemies [172 bytes]
- (hist) Part 1 - Introduction to Slices [172 bytes]
- (hist) How do I add new quotes for Bob in the main page of the website? [173 bytes]
- (hist) Will the O.H.R.RPG.C.E. ever support rotating/scaling like the Super Nintendo's MODE7? [173 bytes]
- (hist) Part 1 - General Items [173 bytes]
- (hist) Part 2 - Making Your Attacks Interesting [174 bytes]
- (hist) Chapter 16 - Plotscripting [174 bytes]
- (hist) How do I prevent the player from calibrating the joystick? [175 bytes]
- (hist) Chapter 8 - Attacks [175 bytes]
- (hist) Part 2 - Variables and Strings [175 bytes]
- (hist) NPC TAG.RPG [176 bytes]
- (hist) Part 5 - Working with Slices [176 bytes]
- (hist) Part 3 - Healing Items [176 bytes]
- (hist) Ido:Ohrrpgce En Ido [177 bytes]
- (hist) How do I reset a script? [177 bytes]
- (hist) Part 4 - Map Design [177 bytes]
- (hist) Chapter 7 - Making a Hero [177 bytes]
- (hist) Part 2 - Arms and Armor [177 bytes]
- (hist) Part 6 - Tweaking Maps [178 bytes]
- (hist) I would like to start a website about OHR games in my mother tongue. Could we be sister sites? [179 bytes]
- (hist) Part 3 - Doors [179 bytes]
- (hist) Part 2 - Tags and Maps [180 bytes]
- (hist) Part 3 - Tags and Enemies [180 bytes]
- (hist) Chapter 13 - Text Boxes [180 bytes]
- (hist) Part 1 - Using NPCs to Trigger Events [181 bytes]
- (hist) Part 2 - Composing Music [181 bytes]
- (hist) Chapter 12 - Sound and Music [182 bytes]
- (hist) Part 4 - Flow control [182 bytes]
- (hist) Part 1 - Portrait Boxes [183 bytes]
- (hist) Part 6 - Mechanics of Battle [183 bytes]
- (hist) Part 3 - Conditionals [184 bytes]
- (hist) Part 3 - Using an External Editor [185 bytes]
- (hist) Chapter 14 - Custom Menus [185 bytes]
- (hist) Part 1 - Copyright Issues [185 bytes]
- (hist) How do I make a blank/ all transparent sprite? [186 bytes]
- (hist) Part 2 - Making interesting NPCs [186 bytes]
- (hist) Part 5 - Attacks and Weapons [187 bytes]
- (hist) Chapter 6 - Tags [187 bytes]
- (hist) Part 3 - Stun, Regen, Poison, and Mute [187 bytes]
- (hist) Part 7 - Advanced [187 bytes]
- (hist) Part 2 - Collections [187 bytes]
- (hist) How do I print my hss file? [189 bytes]
- (hist) Chapter 11 - Vehicle Use [189 bytes]
- (hist) Part 2 - Linking Text Boxes [189 bytes]
- (hist) Part 1 - Introduction [189 bytes]
- (hist) Part 6 - Importing BMP graphics [190 bytes]
- (hist) Part 2 - Formations [191 bytes]
- (hist) When should I run RPGFIX.EXE? [192 bytes]
- (hist) When exactly will an enemy use its "Desperation" attacks? [192 bytes]
- (hist) Part 1 - Special Attacks [192 bytes]
- (hist) Pink Plip [193 bytes]
- (hist) PSTUTOR.RPG [195 bytes]
- (hist) How can I delete an accidentally placed NPC? [195 bytes]
- (hist) Chapter 9 - Items [195 bytes]
- (hist) Part 3 - Balancing [195 bytes]
- (hist) Part 5 - Balancing Battles [196 bytes]
- (hist) Part 4 - Making Interesting Battles [197 bytes]
- (hist) SAMPLE.RPG [199 bytes]
- (hist) Chapter 5 - NPCs [200 bytes]
- (hist) Part 1 - Hero Stats [201 bytes]
- (hist) How do I create a stat like HP or MP? [203 bytes]
- (hist) Red Plip [210 bytes]
- (hist) HamsterSpeak [214 bytes]
- (hist) Even if I disable the minimap, I can still display it with F1 [217 bytes]
- (hist) How do I make a spell that teleports you somewhere? [217 bytes]
- (hist) Tame Plip [218 bytes]
- (hist) Chapter 15 - Slices [219 bytes]
- (hist) What should I do if the Answers on here don't work for me? [221 bytes]
- (hist) Will there ever be sound effects? [222 bytes]
- (hist) How do I delete game data from my RPG? [222 bytes]
- (hist) DOR [224 bytes]
- (hist) Trained Plip [224 bytes]
- (hist) Why don't my pushable NPCs move? [229 bytes]
- (hist) Uber-Plip [231 bytes]
- (hist) MiniPlip [232 bytes]
- (hist) Part 3 - Slice Families [236 bytes]
- (hist) Will Wandering Hamster ever be updated? [239 bytes]
- (hist) Will there ever be attack scripting so that I can make complex damage formulas? [240 bytes]
- (hist) My Script compiles, but I can't find the .HS file! [245 bytes]
- (hist) HSS [245 bytes]
- (hist) I accidentally wrote over the plotscr.hsd file. Is there any place where I can download only the plotscr.hsd file? [245 bytes]
- (hist) Part 4 - Slice Types [245 bytes]
- (hist) How do I make an automatic battle? [246 bytes]
- (hist) Can I run CUSTOM.exe or GAME.exe in a fullscreen instead of in a small window? [255 bytes]
- (hist) Custom usually freezes when importing music! [256 bytes]
- (hist) How do I create an attack that allows the player to choose the first target but then it's chained to an attack that can randomly choose another target? [256 bytes]
- (hist) Are the music and sound effects that come with the OHRRPGCE protected by copyright laws? [257 bytes]
- (hist) How do I delete my account on the wiki? [260 bytes]
- (hist) Script buffer overflow [264 bytes]
- (hist) Flame Giant (VoM) [264 bytes]
- (hist) FONT [267 bytes]
- (hist) Olbies [274 bytes]
- (hist) When will the next version of Wandering Hamster be online? [277 bytes]
- (hist) What does the "Automatically choose target" bitset do, and how does it work? [277 bytes]
- (hist) Will you raise the limit on number of string scripts? [277 bytes]
- (hist) Unzipping program [279 bytes]
- (hist) Spamwords [280 bytes]
- (hist) Plip [280 bytes]
- (hist) How do I register on Castle Paradox? The site keeps on asking for an answer to a 'textual confirmation question', but I have no idea what that is! [280 bytes]
- (hist) DOS Compatibility [281 bytes]
- (hist) The Soundcard Compatability List [282 bytes]
- (hist) How do I make a stat-weakening spell/attack? [282 bytes]
- (hist) Magazine:Hamsterspeak [282 bytes]
- (hist) No data to compile [284 bytes]
- (hist) Ido:Projetar Violaco [286 bytes]
- (hist) What color-combos do the different textbox border colors use? [287 bytes]
- (hist) Why did you change the original site to this one? [292 bytes]
- (hist) Where can I find an advanced plotscript library that may fit my advanced plotscript needs? [293 bytes]
- (hist) How do I delete an account used to submit games to the Hamster Republic OHRRPGCE Game List? [294 bytes]
- (hist) Will the O.H.R.RPG.C.E. ever be able to make games that can be played without the game.exe? [297 bytes]
- (hist) Will you ever add more animation frames? [298 bytes]
- (hist) Will it ever be possible to give attacks sound effects? [300 bytes]
- (hist) How do I make it so that an enemy spawns only when multiple other enemies are killed? [302 bytes]
- (hist) Can you add different animations in battle for a hero's different attacks? [304 bytes]
- (hist) I have compiled my own version with interesting features. How shall I propose my ideas to the developers so they can test and comment on them? [304 bytes]
- (hist) Is there any way to adjust how much the "Weak to" and "Strong to" will add or remove from the damage? [305 bytes]
- (hist) How do I prevent a hero from regaining Hp and Mp on level up? [309 bytes]
- (hist) How does the "Absorb Damage" bitset work? [311 bytes]
- (hist) My mouse cursor is missing in the graphics editor! [318 bytes]
- (hist) I can't figure out how to download the OHRRPGCE, Help! [320 bytes]
- (hist) Where can I find other RPG makers, or makers for other types of games? [322 bytes]
- (hist) Installation on Mac OS X [322 bytes]
- (hist) Public domain [324 bytes]
- (hist) Jillion [326 bytes]
- (hist) Frost Giant (VoM) [326 bytes]
- (hist) I came up with a new plotscript command. How should I propose it to the community? [328 bytes]
- (hist) ERROR:in line 746 of plotscr.hsd define trigger,begin expected top-level declaration but found definetrigger. Why does this error occur? [330 bytes]
- (hist) Previous versions [331 bytes]
- (hist) Is there a way to enable NPCs to walk through each other? [331 bytes]
- (hist) I made backgrounds, but now I can't import them! [332 bytes]
- (hist) What is an HSD file and how does it work? [335 bytes]
- (hist) How do I make an INN using a slice collection and a menu? [335 bytes]
- (hist) How can I make a world map where the player just presses a key and the hero walks to another place on the map? [336 bytes]
- (hist) Obsolete Hamster Republic Gamelist [336 bytes]
- (hist) How do I give stun and poison to the enemy so that they can use it on the heroes? [337 bytes]
- (hist) Will the O.H.R.RPG.C.E. ever be able to make games that cannot be edited? [338 bytes]
- (hist) BAM Developer's Kit [339 bytes]
- (hist) How do you customize the in-battle Pause screen? [339 bytes]
- (hist) How do I make an "enemy-repelling" item? [340 bytes]
- (hist) How many articles can be hosted here? [341 bytes]
- (hist) I made enemies and formations, why can't I fight them when I walk around my map? [344 bytes]
- (hist) WAV [345 bytes]
- (hist) How do I import music? [346 bytes]
- (hist) Is it possible to make little Character Portraits appear next to text boxes? [347 bytes]
- (hist) Outros arquivos do programa [349 bytes]
- (hist) How do I make an item or spell that revives dead heroes? [350 bytes]
- (hist) TIL [350 bytes]
- (hist) Drake (VoM) [352 bytes]
- (hist) Merchandise and Swag [353 bytes]
- (hist) Gullinbursti (VoM) [357 bytes]
- (hist) I download a game but I can't find it when I run CUSTOM, why? [358 bytes]
- (hist) I have made my own version of the OHRRPGCE and would like to post it here. What should I do? [360 bytes]
- (hist) Tindalos (VoM) [360 bytes]
- (hist) How do I make my own WIPs? [361 bytes]
- (hist) Etheldreme [361 bytes]
- (hist) Eressoft's Free Script Package [362 bytes]
- (hist) How do I enter NPC references through strings? [363 bytes]
- (hist) Can I play and make games installing game.exe and custom.exe on a Usb key? [363 bytes]
- (hist) TileTool [364 bytes]
- (hist) When I open "Edit Attacks" the attack picture in the bottom right is missing, how do I fix it? [364 bytes]
- (hist) Kirpa (VoM) [365 bytes]
- (hist) Will you ever support MIDI music? [367 bytes]
- (hist) Conditional tag [374 bytes]
- (hist) Flikky's Font Tools [374 bytes]
- (hist) Plan for hero inventories [374 bytes]
- (hist) How do I get permission to use a WIP build with my game? [378 bytes]
- (hist) I click the program and nothing at all happens [381 bytes]
- (hist) TMN [381 bytes]
- (hist) DOX [382 bytes]
- (hist) What are the things the OHRRPGCE can do very well? [382 bytes]
- (hist) I am running under Linux. Can I use the OHRRPGCE? and if so what version of the Custom.exe and Game.exe shall I download? [382 bytes]
- (hist) Where are UNLUMP and the other utilities in the Linux version? [382 bytes]
- (hist) Where can I find WIP builds? [384 bytes]
- (hist) Audacity [385 bytes]
- (hist) Is there a law that I have to have a read me? [386 bytes]
- (hist) Release tracking bug [386 bytes]
- (hist) How do I make a single spell that can be cast without having to access the Spell List screen? [387 bytes]
- (hist) Can I use plotscripting to allow people to change my maps when playing my game? [390 bytes]
- (hist) How do I convert MIDI music into BAM music? [391 bytes]
- (hist) How do I cleanly uninstall the OHRRPGCE? [392 bytes]
- (hist) Hoarfrost (VoM) [392 bytes]
- (hist) Skidbladnir (VoM) [393 bytes]
- (hist) How do I make a hero learn spells from level-ups? [396 bytes]
- (hist) How do I write battlescripting? [396 bytes]
- (hist) When will BattleScripting be added to the OHRRPGCE? [397 bytes]
- (hist) MN [398 bytes]
- (hist) How can I implement weather on a map? [398 bytes]
- (hist) I have translated howto.txt and some other documents in my mother tongue. Who shall ask to put it online? [402 bytes]
- (hist) NEO-Skidbladnir (VoM) [403 bytes]
- (hist) Why do my minimaps come up with F1 even if I have the option turned off in Map Data [404 bytes]
- (hist) Ultimate Paint [404 bytes]
- (hist) Bob the Hamster [406 bytes]
- (hist) Use button [407 bytes]
- (hist) How do I add a question? [408 bytes]
- (hist) Why not re-write/adapt the OHRRPGCE in Free Basic? [408 bytes]
- (hist) Why not re-write the OHRRPGCE in Python? [409 bytes]
- (hist) Why does nothing happen when I select the "Edit Menus" option? [409 bytes]
- (hist) How do I limit the number of items I can carry? [409 bytes]
- (hist) I am using a hero that can be renamed several times by the player. What name should I use for him when I write in the text boxes? [415 bytes]
- (hist) Mushroomer (VoM) [417 bytes]
- (hist) Troll (VoM) [417 bytes]
- (hist) How do I add new colors to my palette? [418 bytes]
- (hist) How do I make certain enemy formations rarer than others in the same formation set? [420 bytes]
- (hist) Yggdrasil [424 bytes]
- (hist) How do I make a wall that heroes can't pass, but NPCs can? [427 bytes]
- (hist) Compiling in Real DOS [429 bytes]
- (hist) Privateer (VoM) [432 bytes]
- (hist) How do I make a save point using a slice collection and a menu? [437 bytes]
- (hist) Hati (VoM) [438 bytes]
- (hist) How do I make a vehicle the player is riding carry over to the next map when the vehicle uses a door? [439 bytes]
- (hist) What is bugzilla and how does it work? [440 bytes]
- (hist) How about a OHRRPGCE hall of fame, for all the best games made with it, or does one already exist? [440 bytes]
- (hist) How do I reset time? [440 bytes]
- (hist) Shade (VoM) [442 bytes]
- (hist) Ornithopter (VoM) [443 bytes]
- (hist) I click the program and the screen goes blank [445 bytes]
- (hist) Can I have a copy of the plotscripting tutorial that I don't have to be on the internet to use? [446 bytes]
- (hist) Can you modify experience outside of battle with plotscripting? [448 bytes]
- (hist) Is there a limit to how big a plotscript can be? [448 bytes]
- (hist) Can I remove certain features such as "Remove Hero" or "Steal from enemies"? [450 bytes]
- (hist) Chainsaw Jack (VoM) [451 bytes]
- (hist) Script is missing end or ) [452 bytes]
- (hist) InnoSetup [455 bytes]
- (hist) I used to be able to compile my scripts normally, but now that I have a new version of the ohrrpgce, I get an error message saying that it cannot find my hss file. Why? [456 bytes]
- (hist) OHF [457 bytes]
- (hist) Ogre (VoM) [457 bytes]
- (hist) Zenzizenzic [457 bytes]
- (hist) Alectormancy [457 bytes]
- (hist) How do I change my starting location? [458 bytes]
- (hist) Managarm (VoM) [459 bytes]
- (hist) Mihov Image Resizer [461 bytes]
- (hist) Are you going to make a Windows version? [462 bytes]
- (hist) Will it ever be possible to have more than one font in a game? [463 bytes]
- (hist) Virus or spyware [469 bytes]
- (hist) E [469 bytes]
- (hist) Will you ever update the map editor? [470 bytes]
- (hist) Red Dragon (VoM) [470 bytes]
- (hist) Paint [471 bytes]
- (hist) Ai:Ohrrpgce Enu Aiola [471 bytes]
- (hist) Plotscr.hsd [474 bytes]
- (hist) RPG file [474 bytes]
- (hist) Where can I go for help? [480 bytes]
- (hist) Ozarks [481 bytes]
- (hist) Zombie (VoM) [482 bytes]
- (hist) Wight (VoM) [482 bytes]
- (hist) How do I make a hero attack several times during a battle turn? [484 bytes]
- (hist) GraphicsGale [486 bytes]
- (hist) What is Hits? [486 bytes]
- (hist) Decompile.py [487 bytes]
- (hist) ABE (Amazing BAM Extractor) [488 bytes]
- (hist) I get an error message about illegal wait substate [488 bytes]
- (hist) Tulzcha (VoM) [492 bytes]
- (hist) Ettin (VoM) [492 bytes]
- (hist) In a plotscript, how does it know which NPC 2 to use, if there's a new list of NPCs for every map? [494 bytes]
- (hist) Sericyon (VoM) [494 bytes]
- (hist) When I go in the equip menu, my hero is equiped with a potion whereas I've never equiped him before [494 bytes]
- (hist) How do I delete a script? [494 bytes]
- (hist) Will you ever add support to import movies? [495 bytes]
- (hist) EFS [497 bytes]
- (hist) CUSTOM.EXE [501 bytes]
- (hist) RPGFIX [501 bytes]
- (hist) Skoll (VoM) [501 bytes]
- (hist) CC-Attribution-NoDerivs [501 bytes]
- (hist) How come the font is 8x8 pixels instead of 10x10? [502 bytes]
- (hist) Plip (VoM) [505 bytes]
- (hist) How do I make an enemy keep on spawning itself? [506 bytes]
- (hist) Rosegarden [507 bytes]
- (hist) Enemies that respond to a certain attack [508 bytes]
- (hist) How do I use the move to function to rename an article? [508 bytes]
- (hist) How do I get it to run a script when I level up a certain hero (me)? [509 bytes]
- (hist) Cancel Button [512 bytes]
- (hist) What are the correct sizes for each type of graphics in centimeters? [512 bytes]
- (hist) Mage (VoM) [514 bytes]
- (hist) Anvil Studio [515 bytes]
- (hist) Can you add Hp Max and Mp Max to the target stats? [517 bytes]
- (hist) How can I make an attack do an exact amount of damage each time? [523 bytes]
- (hist) Vagabond (VoM) [523 bytes]
- (hist) Unrecognised name . It has not been defined as script, constant, variable, or anything else [526 bytes]
- (hist) My enemy's turn takes forever, why? [528 bytes]
- (hist) How do I make it so that when you talk to a NPC then it shows a different screen? [530 bytes]
- (hist) How do I make map music continue where it left off after a battle? [531 bytes]
- (hist) Will you raise the limit on number of NPCs? [533 bytes]
- (hist) How do I attack NPCs outside of battle? [535 bytes]
- (hist) Midgardsorm (VoM) [535 bytes]
- (hist) Paternoster [536 bytes]
- (hist) Necromancer (VoM) [536 bytes]
- (hist) PalEdit [537 bytes]
- (hist) Azathoth (VoM) [537 bytes]
- (hist) Is my work protected by copyright? Can I limit who uses the game? [538 bytes]
- (hist) Lump Descriptions [539 bytes]
- (hist) How do I copy and paste a palette? [540 bytes]
- (hist) Snow Dragon (VoM) [540 bytes]
- (hist) In my plotscript, the text boxes keep looping. What should I do? [540 bytes]
- (hist) Other Ways to Compile A Plotscript [541 bytes]
- (hist) 7Zip [542 bytes]
- (hist) Espereble [542 bytes]
- (hist) Brian Fisher [544 bytes]
- (hist) Is it possible to make a textbox advance faster? [544 bytes]
- (hist) How do I use a USB gamepad or joystick with the OHRRPGCE? [544 bytes]
- (hist) Voxhumana [546 bytes]
- (hist) Can I sell RPGs I make with the OHRRPGCE? [547 bytes]
- (hist) I can't read the HSPEAK error screen! [547 bytes]
- (hist) My enemies never move or attack, why? [552 bytes]
- (hist) I added new spells to my hero's spell list, why aren't they there when I play? [554 bytes]
- (hist) How do I make a battle end only by killing a specific enemy while other enemies remain alive? [554 bytes]
- (hist) When I give my heroes spells, the lists aren't coming up in the Spells menu or in battle, and I did name the spell lists! Why? [560 bytes]
- (hist) I'm not getting any sound in Linux. Can you tell me how OHRRPGCE outputs MIDI so that I can set up my system correctly? [562 bytes]
- (hist) I gave the my enemies HP, but they still die instantly. Why? [562 bytes]
- (hist) Will you ever include a random dungeon generator? [563 bytes]
- (hist) I would like to use a pre made battle system I've download at Castle paradox. How do I implement it in my game? [564 bytes]
- (hist) Why can't I launch a script when already inside a script? [564 bytes]
- (hist) I would like to learn FreeBASIC. Where can I find information good for a beginner? [564 bytes]
- (hist) I need to know if something I've heard about (and or something I've read on forums) is yet implemented or not. What can I do to get information? [566 bytes]
- (hist) Is it possible to make an enemy know whether it is poisoned or stunned so it can heal itself? [568 bytes]
- (hist) ERROR:In line X of dummyplotscripts.hss Song:I'll Wander the World. This isn't a variable, constant, or anything else. It exists in my hsi file, but it says it isn't. What should I do? [568 bytes]
- (hist) Shub-Niggurath (VoM) [569 bytes]
- (hist) Niddhogg (VoM) [571 bytes]
- (hist) Community [572 bytes]
- (hist) Paint.NET [573 bytes]
- (hist) How do I check if there is already an .sav file using plotscripting? [577 bytes]
- (hist) How do I disable map layers? [577 bytes]
- (hist) How do I import my scripts without launching custom.exe and then going in the script managment menu? [578 bytes]
- (hist) Is it possible to put two NPCs on the same X,Y position with Plotscripting? [578 bytes]
- (hist) SHO [579 bytes]
- (hist) Handshake [581 bytes]
- (hist) MIDI [583 bytes]
- (hist) Beelzebufo [583 bytes]
- (hist) Zelda-style games [584 bytes]
- (hist) Castle Paradox [584 bytes]
- (hist) Hamspeak [586 bytes]
- (hist) How do I give an enemy a "Counter-attack"? [588 bytes]
- (hist) Why not re-write completely the OHRRPGCE in Qbasic? [590 bytes]
- (hist) I still get "Script error! Failed to unlump (scriptid).hsx"; I used the right format for more than one script in a file. [591 bytes]
- (hist) How do I check if there is already an npc on the map using plotscripting? [591 bytes]
- (hist) How do I place shops? [594 bytes]
- (hist) How do I make a HSS file? [603 bytes]
- (hist) When I compile my script it says that stat:hp is not a valid name, but it is in my hsi file! Can anyone tell me what is going on? [605 bytes]
- (hist) How do I make maptiles that hurt you? [607 bytes]
- (hist) Plan for converting battle display to slices [608 bytes]
- (hist) Why does Castle Paradox's server go down so often? [609 bytes]
- (hist) Path/File access error in line No line number in module GAME [610 bytes]
- (hist) Plan for variables in battles [610 bytes]
- (hist) How do I make a different song play when you ride a vehicle? [611 bytes]
- (hist) Where can I find the plotscripting dictionary? [611 bytes]
- (hist) Can I turn my game into a mmorpg? [612 bytes]
- (hist) Is Bob a dog? [618 bytes]
- (hist) Does Bob the Hamster exist in real life? [619 bytes]
- (hist) How do I make music? [622 bytes]
- (hist) I would like to make my own wiki media website. Where can I go to get some information in my mother tongue? [624 bytes]
- (hist) ATTACK.BIN [625 bytes]
- (hist) LUMPFIX [628 bytes]
- (hist) Why do my spawned enemies all appear in the top left corner? [629 bytes]
- (hist) Can joystick calibration interfere with keyboard control? If so how can prevent it? [631 bytes]
- (hist) How can I set or remove animating maptiles with plotscripting? [634 bytes]
- (hist) Yog-Sothoth (VoM) [643 bytes]
- (hist) How do I delete a save file? [643 bytes]
- (hist) What is MP~ ? [644 bytes]
- (hist) How do I make a HS file? [644 bytes]
- (hist) Rusalka [645 bytes]
- (hist) I've got a message that says expected top level declaration but found "archinym.lmp" when I compile. What does that mean? [645 bytes]
- (hist) How do I announce to the community that a game demo (or version) is online and ready to be tested and reviewed? [645 bytes]
- (hist) How do I make/ work on screen under custom.exe? [646 bytes]
- (hist) How do I make heroes and npcs invisible? [648 bytes]
- (hist) P [649 bytes]
- (hist) SONGDATA.BIN [649 bytes]
- (hist) MIDI2BAM [649 bytes]
- (hist) 2mas [650 bytes]
- (hist) MtPaint [652 bytes]
- (hist) Why did you decide to make the screen 320 x 200? [653 bytes]
- (hist) Why are you called James "SPAM Man" Paige? [656 bytes]
- (hist) Dagon (VoM) [656 bytes]
- (hist) SNG [657 bytes]
- (hist) Will it ever be possible to change the battle system? [659 bytes]
- (hist) How do I run a plotscript after a battle? [663 bytes]
- (hist) HeartBugs [664 bytes]
- (hist) How do I make a stat-boosting spell/attack? [666 bytes]
- (hist) What is so special about the number 32767? [667 bytes]
- (hist) Compiling in Windows 9x [669 bytes]
- (hist) What is the Ctr stat and what does it do? [670 bytes]
- (hist) How can I make a game in Chinese? I can edit the alphabet but Chinese require at least 3,000 characters [672 bytes]
- (hist) Keyboard controls in OHRRPGCE Games [674 bytes]
- (hist) Every time a battle starts, the enemies die instantly and I win without doing anything. Why? [677 bytes]
- (hist) I don't get plotscripting at all, and the tutorial is still too confusing for me. Can anyone explain how to do it? [677 bytes]
- (hist) GAME.EXE [678 bytes]
- (hist) Pixia [681 bytes]
- (hist) Compiling with -gen gcc [681 bytes]
- (hist) Flikky's Textbox Tools [683 bytes]
- (hist) Tirgoviste [685 bytes]
- (hist) The program used to work just fine, but now it doesn't! [686 bytes]
- (hist) What is a mirror? [686 bytes]
- (hist) Are you going to add costumes for characters? [686 bytes]
- (hist) How can I make it so that an event will happen, when an NPC is pushed onto a certain tile? [687 bytes]
- (hist) What is "Free Basic" and is there a link with "Quick Basic"? [688 bytes]
- (hist) Cthulhu (VoM) [688 bytes]
- (hist) How do I start? [689 bytes]
- (hist) Will the O.H.R.RPG.C.E. ever be able to use a different size of font (e.g. 16×16 or 8×16)? [690 bytes]
- (hist) Will the O.H.R.RPG.C.E. ever support rotating/scaling images like the Super Nintendo's MODE7? [691 bytes]
- (hist) The program runs, but doesn't work like I expect it to [695 bytes]
- (hist) How do I make a fighting game? [695 bytes]
- (hist) Can you retrieve an enemy's attack IDs with plotscripting? [702 bytes]
- (hist) An Important Note About Passwords [707 bytes]
- (hist) Garm (VoM) [707 bytes]
- (hist) QuickBasic [708 bytes]
- (hist) Is it possible to use Variables in place of (i.e., use them in the same fashion as) tags? [708 bytes]
- (hist) Why not re-write the OHRRPGCE in ...? [710 bytes]
- (hist) DEFPAL [713 bytes]
- (hist) I click the program and my computer crashes [715 bytes]
- (hist) SCRIPTS.LST [715 bytes]
- (hist) How do I level up my hero using plotscripting? [716 bytes]
- (hist) Sanity test [716 bytes]
- (hist) Contributing [716 bytes]
- (hist) ERROR: File plotscr.hsd not found. What should I do? [717 bytes]
- (hist) Why doesn't the set NPC Z command exist? [719 bytes]
- (hist) AmigaMML [722 bytes]
- (hist) The OHRRPGCE doesn't work on my computer! Why? [723 bytes]
- (hist) How do I use unlump.exe? [726 bytes]
- (hist) Did you really make this with QuickBasic? [727 bytes]
- (hist) LOOKUP1.BIN [727 bytes]
- (hist) How come Custom and Game are blurry now? [729 bytes]
- (hist) Plot:Resume map music [730 bytes]
- (hist) Plan for magic variables in HamsterSpeak [731 bytes]
- (hist) How do I make a weapon that requires ammunition? [731 bytes]
- (hist) How do I know I have to use more than one hss file? [735 bytes]
- (hist) Plan for save states [735 bytes]
- (hist) MOCBJ Software [737 bytes]
- (hist) Is James British? [738 bytes]
- (hist) DEFPASS.BIN [738 bytes]
- (hist) How do I make a boss battle that the player cannot run away from? [740 bytes]
- (hist) When exactly will an enemy drop its 'rare item' on death? [745 bytes]
- (hist) Is there a way to resize CUSTOM.exe? [749 bytes]
- (hist) How do I make the screen scroll like a Zelda game? [753 bytes]
- (hist) Why can't I have more than one script at a time? [754 bytes]
- (hist) How do I make enemies have specific targets? [756 bytes]
- (hist) PAL [756 bytes]
- (hist) D [758 bytes]
- (hist) If I put more than one plotscript into one file, how do I make only one at a time begin when I need it? [759 bytes]
- (hist) What are the things the OHRRPGCE CANNOT do and will never be able to do? [759 bytes]
- (hist) Transforming heroes in-battle [763 bytes]
- (hist) Fenrisulf (VoM) [766 bytes]
- (hist) BROWSE.TXT [767 bytes]
- (hist) Joke game [771 bytes]
- (hist) How are weapon pictures used? [772 bytes]
- (hist) How come you are making it for DOS? I thought DOS was dead [775 bytes]
- (hist) EFX [776 bytes]
- (hist) Quaternion [777 bytes]
- (hist) My battles don't work! What is wrong? [778 bytes]
- (hist) Complete lump reference [778 bytes]
- (hist) How do I link to my user page in discussions? [778 bytes]
- (hist) What is fake plotscripting and when do I use it? [781 bytes]
- (hist) 2022 contest calendar [781 bytes]
- (hist) Will you ever make a Linux version? Macintosh? BeOS? [782 bytes]
- (hist) Can you modify a hero's stats, enemy's stats, money, etc. by a percentage rather than by a whole number with plotscripting? [782 bytes]
- (hist) How do I destroy all the NPCs on a single map? [783 bytes]
- (hist) How do I advance backdrops pressing the space bar? [784 bytes]
- (hist) Why did you choose QuickBasic over other languages to make the OHRRPGCE? [793 bytes]
- (hist) UNLUMP [796 bytes]
- (hist) How do I change the main hero during a cutscene so that the player can't notice it? [796 bytes]
- (hist) HSI [799 bytes]
- (hist) What should I do if my script has bugs? [799 bytes]
- (hist) How can I make more than two choices in a text box? [799 bytes]